Legendary Tales 5: Price of Power – Walkthrough Chapter 3

10 Min Read

First off, talk to the figure, then take the matches and pick up the lamp. Click the lamp, use the matches to light it, then turn toward the portal and approach it. Take stone one of three, then use the lit lamp to reveal and take wolf head one of two.

Next, take the shaped key, birds one of two, and rune one of three. Take masks one of four, then take birds two of two, and use both birds. Move the tiles to restore both feather drawings, then take rune two of three and eye one of two.

Use the shaped key to unlock the mechanism, then take wolf head two of two and use both wolf heads.
Rotate the circles to place each token beside its matching picture and solve the puzzle. Take the knife, use it on the panel, then take the poker.

Use the poker to retrieve eye two of two, then use both eyes on the board. Guide each fly to the frog of the same color to finish the puzzle. Take the arrow, brush, and hammer, then use the brush and remember the pattern.

Recreate the pattern exactly to complete the sequence. Next, take rune three of three, then take heads one of two and masks two of four. Use the hammer to break the object, then take the key and plate one of four. Use the key and the lit lamp on the lock, then take plate two of four. Use all three runes to activate the puzzle, then arrange the heads so no color or expression repeats in any row or column.

Take the key and the tap, then use the tap and take heads two of two. Use the key to open the next area, then find the listed items and take the board. Remember the arrow positions on the table, then take the anchor.

Take the pen and use it on the board, then use the pen to reveal the drawing, and take the scissors. Use the scissors to cut the rope free, then take the rope. Use the anchor and the rope to secure the climb, then take the ladder.

Use the ladder to reach the platform and take the helm. Take the magnet and use it to pull up the fish. Use the fish and then use the helm to activate the device. Move the arrow tokens into empty slots so they match the table pattern, then take the fish.

Use the fish to lure the creature, then take the trap and use it. Take the fish again and use it on the trap to trigger the catch.

Use the two heads to restore the broken tile and solve the puzzle. Take stone two of three and feathers one of three, then take the lever. Use the lever to open the mechanism, then take feathers two of three and the bow.

Use the arrow on the bow to prepare it, then use the bow with an arrow and talk to the witch.

Remember the sculpture arrangement, then take masks three or four. Take plate three of four and feathers three of three. Use all three feathers on the fire trial and press the stones until all are lit. Take the net and hacksaw, then use the hacksaw to free the oars and use the oars to cross the water. Take masks four of four, then take the apple near the earth trial.

Use all four masks and rearrange the dolls so their hands form one continuous chain of light. Take the bell and slingshot, then use the bell and take plate four of four.

Use all four plates to open the path, then take the grappling hook and use it to climb. Take the fat, then use the net to catch a lizard, one of two, and use the knife to cut the reed.

Use the reed with the matches to light the torch, then take the butterflies and use the fat. Take stone three of three and the recipe, then use the matches and take the oak boiler.

Open the recipe, then use the oak boiler and the net to collect the marsh lily. Open the recipe again and add the marsh lily, then use all three stones on the color board.

Swap tiles until each sits on a matching color square, then take mushrooms one of three. Use the slingshot and remember the symbol, then use the poker and take the red algae.

Open the recipe and add the red algae, then use the butterflies on the rotating plates. Rotate each plate until every pattern is closed, then take the lizard two of two and the ladder.

Take the chatki and use the ladder to climb, then take leaves one of three and the flower. Open the recipe, then use the chatki and the flower.

Place the druidess correctly to solve the puzzle, then take the crescent one of three and the sleeping potion. Use both lizards, then place tokens on matching colored spaces to solve the board.

Take the syringe and paints, then use the knife to cut the paleweed. Use the paints to draw the symbol shown on the rock above.

Cross the fire path without touching the flames, then take the fire shard. Open the recipe, add the paleweed, then click the sleeping potion.

Use the syringe on the apple to create the sleeping apple, then use it on the creature. Take crescent two of three and the part, then use the part and take the lever.

Use the lever, then take the mountain dandelion and add it to the recipe. Use the ingredients and scoop the potion with the ladle, then pour it into the bottle.

Use the fire shard on the mixture, then use the potion to complete the brew. Use the hacksaw to cut the totem part free, then take the mirror and use it. Take crescent three of three, then use the net to catch the varfi fruit.

Use all three crescents to unlock the board and arrange the tiles as shown. Take the triple moon and the pattern, then use the totem part on the altar. Swap and rotate tiles until identical symbols sit together, then take the air shard.

Use the air shard, then use the hammer and take the crystal. Use the pattern and the crystal together, then take mushrooms two of three. Take the mirror and use it again, then use the varfi fruit to reveal mushrooms three of three and the mirror.

Use the mirror to find all fifteen shells, then install the shards and take the water shard. Use all three mushrooms to find the maze path, then take the earth shard and use the water shard. Use the earth shard and the triple moon to complete the ritual.

Take the ring and use it, then talk and take the head and emblem. Use the head, then take hammers one and two and use both hammers on the device.

Rotate the tiles so identical patterns face each other, then take the pattern part and wing. Use the pattern part and the wing, then take the key and use it to unlock the panel.

Take the bas relief one of two and the key, then use the key again and take the star and glove. Use the star and clear the field by matching symbols, then take two of the three leaves and the tweezers.

Use the tweezers to get the key, then use the key and take the golden sphere. Use the golden sphere and the glove, then take the lever, silver sphere, and leave three of three. Use the lever, then set the arrows according to the hint and take the book.

Use the silver sphere and take the continent, then use the continent and take manuscript eight of twelve. Take the pattern and use it, then use the book and the three leaves.

Create the arrow path so the ball passes all symbols to the exit, then take bas relief two of two. Use both bas reliefs, then find all fifteen patterns and complete the sequence. Finish the final pattern, then confirm completion and end the chapter.

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