We are finally reaching the conclusion to AEM: Tramaker Returns as this is the second last chapter takes place in Tokyo. Welcome to the trapmaker’s party where you must help kate access the area without having invitation. It could be challenging; however, you must interact with NPCs to get information and join the party to solve the final puzzles.
AEM: Trapmaker Returns – Chapter 7 – The Party in Tokyo
- First off, arrive in Tokyo at Trapmaker’s party and notice you do not have an invitation. Take the chopsticks and talk to the man who is also waiting outside, choosing any dialogue option about Trapmaker’s announcement.
- Next, have Allie distract him, inspect his back pocket, and use the chopsticks to steal the tactical pen. Then inspect the tactical pen, push it to reveal the hidden knife, cut open his bag with it, and take the invite box.
- After that, inspect the wall lights, the number grid on the door, and the fox head symbol. Follow the spiral pattern from the center outward on the light grid and mirror it on the number grid to get the order 658913247, then press those numbers on the invite box.
- Next, open the box, take the paper inside, and fold it into a fox head shape following the folding pattern exactly.
- Show the finished invitation to the guard and go inside the party. Then tap around the dancers to search for Trapmaker, let Allie start dancing, watch Trapmaker appear on stage, and see Allie get kidnapped.
- Next, guide Kate through the crowd to reach the stairs in the upper right, hiding inside dancers to avoid bouncers, and follow the exact movement sequence Right, Right, Left, Up, Up, then Right, Up, Up, Up, Left, then Up, Left, Down, Down, Down, then Right, Right, Right, Right, Right, then Up, Right, Up, Up, Up.
- After that, tap the note on the DJ table, move it aside, and inspect the mixer puzzle. Count the letters in TRAPMAKER RETURNS, set T to 2, R to 4, A to 2, and P to 1, adjust the sliders to those values, and open the door.
- Next, clear all the junk from the next room, take the world globe, the queen piece, and the three strange devices.
- Inspect the queen piece, open it, and take the hidden key. Use the key to unlock the floor trap, place the world globe into it, and reveal the hidden map behind the painting.
- Inspect the map nodes, read the numbers from each location, add them together, calculate 51413, and enter that into the wall safe.
- Take the fourth strange device from the safe, insert all four devices into the machine, and activate the holographic puzzle.
- Solve the tower puzzle by moving every tile to its matching color side, swapping tiles on the left, dragging tiles on the right, rotating floors with small arrows, and rotating the whole tower with the large arrows until complete.
- Finally, watch Allie and Trapmaker appear, talk to both of them using any dialogue options, and finish the sequence.
Finally, we’ve complete the chapter 7 and unlocked the last chapter.
TAGGED:rapmaker Returns
