Welcome to Level 10, where your sharp eye and puzzle-solving skills will be put to the test. Begin by exploring the cabin and its surroundings to gather essential items like Chips, a Curtain, and tools. Use the tools you find to open hidden compartments and solve color and pattern puzzles.
Get past tricky mini games, tampering with pressure levels and tapping button sequences to open new areas. Mix items in unexpected ways-like crafting a makeshift shovel-and reveal secret codes with simple light and fire tricks. Finish every task to unlock the railway puzzle, then stop the train and make your escape.
Level 10 (Train) Walkthrough
Start by tapping the right-side window to collect a Curtain and some Chips. Pick up the Cornice from the same window and add it to your inventory. Select the Cornice and use it on the Lamp to reveal a second Chip.
On the left side, there’s a mini-game panel. Insert both Chips to activate the puzzle and solve it to unlock the cabin door.
Enter the cabin, tap the table to pick up a Candle and a Spoon. Check the coat nearby and retrieve a Handle from its pocket.
Exit the cabin, head to the nameplate outside, and use the Spoon to pry it off, revealing a Key. Go back inside the cabin.
Use the Key to unlock the storage cabinet under the table, but first solve a color-based mini-game. Arrange the gems in rows following the sequence: Red, Green, Blue.
Once solved, open the cabinet and collect Buttons and White Rum.
Tap the window, examine the sticky note, flip it over, and note the code.
Head to the front door, where you’ll find a dirty painting. Combine the Curtain with White Rum to make an alcohol-soaked curtain, and use it to clean the painting.
Use the Handle on the right-side panel to reveal a second image of the same painting. Find 12 differences between them to solve the puzzle and unlock the front door.
Enter the engine room. Tap the blue box on the left and open it to get a Knife and a Screwdriver.
Move to the large machine and adjust the pressure meters: Left Meter to 9, Right Meter to 6. Then pull the handle to open the chamber and ignite the Candle using the fire.
Return to the cabin, place the lit Candle back on the table, and hold the paper over the flame to reveal the code 931.
Use the code 931 to open the briefcase on the sofa. Collect a Four-way Wheel Brace and additional Buttons.
Use the Knife to remove the green button from the sofa.
Exit the cabin and go to the handrail on the right. Use the Screwdriver to remove the screws and collect the Handrail.
Use the Knife again to reveal a trapdoor on the floor. Open it with the Wheel Brace. Then, inspect the left pipe to get a Shovel Blade.
Combine the Shovel Blade with the Handrail to create a Shovel.
Return to the engine room, go to the coal box, and use the Shovel to load coal into the engine. You’ll uncover a new set of buttons.
Now, interact with the device above the coal box, and insert all the collected Buttons to trigger a movement puzzle.
Solve the button sequence puzzle by tapping:
Once solved, the door opens, and you can collect a Key from the stairs.
Return to the cabin, use the Key to open the drawer in the table, and solve the button-matching mini-game. You must match movable buttons to the fixed ones.
After solving the puzzle, collect the final Chip from the drawer.
Back in the engine room, tap the controller on the right side of the machine. Insert the Chip to activate the rail-building puzzle. Complete the railway path.
Finally, pull the handle to stop the train, and that marks your escape from Level 10.