Escape games are usually fun to play, but sometimes it becomes headache when we stuck somewhere and didn’t find any clue to come out. On the same concept, 100 Doors: Escape from Prison was designed, and it’s a sister game of 100 Doors Escape from School. It has over 100 rooms (prisons) to escape and you know each prison represents a particular country with its flag. At the start, the difficulty level is very low, but as you proceed through the game difficulty level increases accordingly. There are many possibilities that during the gameplay, you may experience the same prison twice or three times, but the puzzles and the objects you have to find won’t repeat.
Furthermore, the game is fully loaded with puzzles, suspense, and items you have to find. All levels are locked, and you can’t jump in random levels as you have to follow a sequence like 1, 2, and 3. The ultimate job is to find a key to unlock the door and move on to the next jail to solve the puzzle. If you stuck somewhere and in need for help, we are here to help you. Read our 100 Doors Escape from Prison Level 1 to 20 Walkthrough Guide to find solutions in steps and solve puzzles.
100 Doors Escape from Prison Walkthrough (Levels 1–10)
Level 1
- Slide the towel off the bed rail to reveal the door key.
- Select the key from your inventory and use it on the cell door.
Level 2
- Pick up the screwdriver on the bed.
- Click the higher bookshelf and click the middle of the books to reveal a hidden panel.
- Use the screwdriver on the panel to retrieve a paper with a code.
- Enter the code into the safe to get the key.
Level 3
- Pick up the recorder (musical instrument) from the table.
- Click the ant farm and use the recorder. You’ll see a moving target—click the center of the target when it’s over an ant to blow it off. Knock off all 3 ants to get the key.
Level 4
- Pick up the statue from the table.
- Click the books and retrieve the paper clue from the open book.
- Enter the code from the paper into the lockbox under the bed for the second statue.
- Plug in the TV cord to make the screen explode, revealing a third statue.
- Place all 3 statues into the 3-hole stand on the table to get the key.
Level 5
- Pick up the scissors (on floor), roll of string (on bed), and purple tube (on toilet).
- Click the dumbbell on the floor and remove the right-side weights. Take the rod.
- Cut a piece from the purple tube and combine it with the string to make a basket.
- Attach the basket to the rod.
- Use your tool in the toilet bowl to fish for the yellow key. Drop it when the key is just left of center, aiming to go below it. It may take a few tries.
Level 6
- Pick up the rod on the floor and use it to knock down the flyswatter from the light.
- Use the flyswatter to hit the giant spider on the cup and retrieve the key.
Level 7
- Pick up the wood block (on floor) and hook (on toilet rim).
- Combine the hook and wood block.
- Use the tool on the wall grate to pull out the zipper pull.
- Attach the zipper pull to the jacket on the bed and unzip it for the key.
Level 8
- Pick up the saw (under the bed) and duct tape (on chair).
- Open the book on the floor and retrieve the hammer head from the inset.
- Use the saw on the chair to cut a wood piece.
- Assemble the hammer using the hammer head, wood, and duct tape.
- Remove the vodka poster and use the hammer on the wall cracks to reveal the key.
Level 9
- Pick up the rag (on the seat).
- Wipe the mirror above the sink with the rag to reveal the code “HOS”.
- Enter the code into the lockbox above the toilet to get the magnet.
- Use the magnet on the fishbowl to pull out the key.
Level 10
- Pick up the green figurine (under the table), red figurine (in bookcase), and both video game controllers (one on the floor, one above the towel rack).
- Place the figurines on the boxes matching their color stripes to unlock a drawer and get the screwdriver.
- Use the screwdriver on the electronic device in the bookcase to remove thin parts.
- Insert the thin parts and game controllers into the wall panel below the window. Activate it to get the key.
100 Doors Escape from Prison Walkthrough (Levels 11–20)
Level 11
- Pick up the foil (on sofa), battery (from radio), and wood pieces (from broken shelf).
- Tear the paper from the shelf above the bed into pieces and pick them up.
- Place the paper and wood under the ice cube on the floor.
- Wrap the battery in foil to ignite it. Use it to start a fire and melt the ice for the key.
Level 12
- Pick up the blue acid bottle (under desk) and pink acid bottle (on windowsill).
- Check the top bookshelf for a clue in the cookbook: Nitric acid + 3 Hydrochloric acid.
- Pour the nitric acid into the beaker, followed by three pours of hydrochloric acid.
- Pick up the acid mixture.
- Pour the acid on the metal panel in the drawer under the bed to get the key.
Level 13
- Pick up the exercise handle on the floor and remove the flat ends in inventory.
- Attach the handle to the cabinet near the toilet to open it and grab the flag.
- Use the flag to open the latch on the tall cabinet near the cell door. Get the code “LIMA” from the jacket.
- Enter the code into the lockbox hidden under the beret to get the key.
Level 14
- Pick up duct tape (on bed), file (on sink), and scissors (on stool).
- Cut open the tail of the fur hat on the bookcase with the scissors to find a ring.
- Use the file to cut a bar from the window and make a key mold.
- Repair the mini-grill cord with duct tape. Place the mold and ring on the grill.
- Once the grill light turns green, use the file to extract the key from the mold.
Level 15
- Pick up duct tape (on bookshelf), screwdriver head (near toilet), and fork (in sink).
- Move the pillow to find the screwdriver handle. Assemble and tape the screwdriver.
- Use the fork on the twigs to reveal the clue: “southeast.”
- Open the floor panel near the toilet and use the screwdriver to remove the inner panel.
- Find the code “9863” in the book.
- Enter the code into the chest to get the key.
Level 16
- Pick up the blue button (on bed) and red button (by toilet).
- Note the rug color clue: Blue = Left, Yellow = Top, Red = Right, Green = Bottom.
- Install the buttons on the wall panel and match directions to colors.
- Complete the slider puzzle by moving the yellow piece to the top area to get the key.
Level 17
- Pick up the coffin (on chair), sunglasses (on grate), and top hat (on coat hooks).
- Move the blue towel to find the wallet. Get the coin from it.
- Slide the cardboard to find the picture clue.
- In the voodoo scene, dress the skull with the hat and glasses.
- Open the coffin to get a cigar. Light it using the candle on the left.
- Put the cigar in the skull’s mouth, pour rum into the glass, and drop the coin in. When the coin multiplies, take the key.
Level 18
- Break the bottle on the floor and collect the glass shard.
- Inspect the dumplings for another shard.
- Move the pillow on the top bunk for a third shard.
- Open the top desk drawer and retrieve the bird icon.
- Place the bird icon on the tin to open it and get the red-and-white disk.
- Install the disk in the broken mirror and insert the glass shards to fix it. Take the key.
Level 19
- Grab the silver tool (on bed) and a leaf from the plant.
- Open the globe to get tobacco.
- Roll a cigar with the tobacco and leaf, then trim it with the tool.
- Set the radio to “121” for the next clue.
- Enter “121” into the outlets on the sofa.
- Pick up the lighter and use it to light the cigar. Move the lit cigar near the cell door to trigger it open (possibly via a smoke detector?).
Level 20
- Pick up the faucet taps (one on the cabinet, one above the cell door) and the pipe wrench (also above the door).
- Attach the taps to the shower and turn off the water.
- Use the wrench to remove the shower head and take the key piece inside.
- Use the key piece to unscrew the dim light on the lower bunk and retrieve the second piece. The two pieces will combine into a full key.
We’ve completed the 20 levels. Let’s move on to the next guide to complete 10 levels.