The second last chapter of Dream Escape hides lots of clues, suspense, and challenges to reveal. The plot that has started with the chapter 1 still continues and will end to chapter 8. The protagonist is still in trouble as she has been suffering from nightmare, wanting you to stay till the end until the story completes. So, lace up your shoes and jump once again to Dream Escape Chapter 7, where you must look here and there in search of clues, collect evidence, play mini-games, and solve riddles.
You must find out the reason behind the nightmares when exploring the wooden house and a jungle surrounding it. I know, solving puzzles sometimes become difficult; therefore, we at tutorial.games have released all walkthroughs for this game to help those players who are stuck and don’t know how to come out.
Chapter 7 Walkthrough
First, unscrew and remove both light bulbs, then install a new one under the right lampshade to restore power. Use the numbers revealed on the shade to unlock the left drawer and collect solvent. Dissolve the oil stain tag, note its clues, then take the periscope handle from the dial.
Follow the dial sign to open the upper drawer, retrieve the portfolio, and note its hints. Combine clues from doorway, portfolio, and tag to unlock the cabinet and get the valve.
Install the valve on the steam pipe, shut it off, and enter the next room. Grab the towel, solve the restaurant wall puzzle to win chocolates, and collect the milk pot.
Melt chocolate in the pot, assemble the guillotine handle to clear the jammed saw. Return to the crew lounge, saw through the right bed’s pipe, pry open its box to find the old photo, and place it in the empty frame.
Use the magnet to retrieve a key, open the torpedo cabin door, and go in. Melt chocolate on the stove, wrap iron tongs with towel to pull them out, clean the bench, and pour melted chocolate into the bowl to get a square cube.
Use the stove wall pattern to open a box and get a round square plus half-pliers. Open the bench to get a triangle square, then fit all three shapes into the left-bed box to find a coin.
Use the coin to unscrew the wall device and obtain resistance wire, install it above the dial. Reassemble the pliers, cut the bulb wire to expose the red wire, install that above the dial to power the lower bulb.
Turn the dial pointer correctly, then fix the periscope handle and note the angle to the octopus. Combine that angle with tag and scratch paper clues to calculate a distance of 17.32, then pull down the handle and check the periscope for new data.
Pick up the note in the lounge, use its clues to open the torpedo cabin lid, and escape the submarine. At the coral entrance, collect a sponge and sharp stones to break the plane’s front window, then retrieve the searchlight and clear seaweed from the parachute window.
Clean the window with the sponge, use the pattern 31425 to unlock the auxiliary fuel tank and retrieve the winch sans handle.
Grab the nearby iron piece, extract the screws from the cabin handle to get it, and assemble a full winch. Winch away coral blocking the cave entrance, enter the cave, then use the searchlight to reveal arrow symbols.
Follow them to restore numbers on the dashboard, then enter 7021 in the left cabinet to obtain three potions. Collect the bomb shell, unzip the sleeping bag for a broken key, inspect the dark blue cube by the generator, and turn on the test-area printer for an orange square.
Locate yellow and green cubes in the wetsuit and cave, plus pick up a red cube and umbrella by the doorway.
Identify the blue square behind the reagent cabinet.
Place all cubes into the box to find bread and a generator coil; install the coil to power everything.
Open the lab coat and read the report, then combine the wetsuit, aircraft cabin, generator, and balance to derive code 6047, which unlocks the right cabinet.
Inside the aircraft cabin box, get the fire sickle and broken pen; use pen to open a shell for a key.
Open the desk drawer for a portfolio, wipe off charcoal for code 1594, open the tent cigarette case for half a statue.
Grab the empty jar from the bed, weigh medicines 1.72 g, 3.12 g, 0.34 g and get gel from the cave. Place jar on the stove, mix gel with powders to create a liquid-filled can. Apply it to the red frame on the wall, open the cryptex in the cabin to find the second statue half, and assemble both.
Study cave fossils and drawer beneath the specimen, note eye positions and plank patterns.
Use goat-bed mucus to repair the broken key.
Unlock the padlocked box at the cave entrance to get a round knob, install it on the cabin screen to note the flashing lights pattern.
Combine light colors with the experiment report to derive code 6824, then open the cave box. Use umbrella to remove bead necklace and install beads into the sheep’s eye sockets to get a ring fragment.
Find two more within the lunch box and near the generator, then fit all three into the campsite box to get an electric drill (no bits).
Attach the sleeve head to complete the drill, then remove generator nails, collect vine samples. Soak vines in generator fuel, and combine bomb shells, oiled vines, and AN to make bombs.
Place a bomb at the doorway, ignite it with the fire sickle, retrieve the orange cube from the blast, then insert it into the channel wall to win a card and key.
Remove symbol-marked bricks to get another key, pick up a puzzle piece and slider behind a big rock, and assemble them to get a black chess piece.
Place that on the statue box to obtain the guillotine handle, then install the handle on its switch to deactivate it.
Collect the puzzle piece underneath, fit both pieces into the mural to solve its puzzle, then gather bamboo poles from the floor.
Burn a mutant scorpion with the fire sickle to collect its tail, then assemble it with bamboo into a hook. Under the broken bridge, hook the hanging backpack to get saw handle and notebook.
Solve the notebook color puzzle, overlay the card to reveal coordinates, then match brick symbols to unlock the box and get two tools. Assemble saw blade and handle, use it to cut logs into sticks.
Find broken sword by the statue, open the beast trap to get a hammer head, and assemble it onto a stick into a hammer. Use the hammer to smash cracks, place the deity head onto its body to unlock half a stone.
Study bridge symbols, along with cave deck, diving suit, and iron passage plate clues to open the cave mechanism.
Use sand shovel to dig up an incubator from mud, retrieve an egg beside the guillotine, install the bolt lock on the suspension bridge mechanism, unlock it to get a ruby.
Crush the ruby to powder, place egg and powder in incubator, close the lid to produce another half-stone.
Place both halves on the big passage stone, cracking it to reveal a sapphire. Attach the crystal to the statue’s head, adjust according to notebook movements, and finish the statue puzzle.
Find the metal piece next to a log, insert into the passage wall, finish the mechanism. Assemble two half chick-nosed pliers and use them to remove rivets from the iron wall.
Repair the broken bridge handle with new rivets, then lower the bridge deck to cross to the far side. Complete – Chapter 7: Deep Sea