First off, check the table to collect the Corkscrew, Pencil, and Empty Mug, then look left to pick up a glove from the drum and move toward the jail to grab a hammer from the small chamber.
Next, use the hammer to knock off the metal ring and open the drum, then use the corkscrew to lift the cover and reveal the water you need.
After that, fill the mug, return it to your panel, and keep it ready for the next step.
Then select the glove and open the fireplace chamber, put the glove into the water to put out the flames, and take the key hidden inside.
Next, unlock the right-side door, solve the symbol-matching mini-game that appears, and move through the doorway to reach the outside area.
After that, check the faucet near the house to pick up a key, then approach the broken cart to find a Blade and Pitchfork.
Next, look under the shed on the right to collect the second Blade before heading through the left doorway to enter the Bar.
Then examine the counter to get a key, lift the piano cover to see the missing tiles, and use the key inside the Sheriff’s building to unlock the vault.
Next, solve the maze puzzle inside the vault to guide all three shapes to their matching spots, then pick up the revolver and key inside.
After that, check the bottles on the table, set the drawer code to 775, collect the Paper Sheet, and read the notebook to find Benjamin King’s number: DFH477447.
Then return to the Bar, type the number on the typewriter, and collect the Arrow and Cartridge from the open drawer.
After that, approach the house behind the horse, open the puzzle on the door, and insert the Arrow, then solve the color-pattern puzzle to unlock the hut.
Next, step inside and pick up the wheel from the ground, open the trunk with your key, and solve the gem-match puzzle to receive a Chip and Valve.
Then use the hammer on the plank to collect nails and a board, search the hay with the Pitchfork to get another key and a Blade, and straighten the crooked nails on the heavyweight near the drum.
After that, grab the ladder from the wall, collect another Blade from the box above the sack, and leave the hut.
Next, repair the tub using the board, nails, and hammer, place the valve on the faucet, and climb the ladder to check how many blades are missing from the fan.
Then repair the horse cart using the wheel, move it aside to find the Dull Knife, and return to the hut to sharpen it on the grinding wheel.
Next, cut the rope near the faucet, return to the Bar, and place the missing tiles on the piano.
After that, put the paper on the wanted poster, trace the notes with the pencil, and return to the piano to tap the correct keys using the note guide.
Then collect the Cylinder, load it into the revolver with the Cartridge, and head back outside.
After that, open the locked door of the small hut behind the Horse using the revolver, then collect the Harness and another Blade inside.
Next, put the Harness on the Horse, climb the ladder again, and place all blades on the fan to activate it. Then tap the rope, run the faucet, and let the Horse pull the trapdoor open once the pot fills.
After that, explore the new area to collect the Chips, Matches, and Balloon Baskets, then return to the Bar and place both Chips on the table to unlock another mini-game.
Grab the Fuel Tank and Key revealed beneath the cover, enter the Sheriff’s building, and use the key to open the cell.
Then solve the lock mini game, examine the cell, and collect the Burner.
After that, leave the building, approach the balloon behind the Horse, attach the bucket, add the burners, pour in the fuel, and use the matches to ignite the setup.
Next, tap the balloon and step back as it lifts, finishing Tricky Doors Level 15.
