Magic City Detective 1 – a free to play puzzle video game by Do Game Limited for players love to play hidden object games. The introduction of a beautiful cast is much appreciated and the fabulous landscapes responsible for keeping you engaged for several hours of fun. Assume the role of a magic detective who just received an invitation to the Venice Masquerade. Lots of magical creation have already joined the event because it seems special to them and they are considered it an opportunity to move freely across the city with no limitation.
Everything is running smooth, then from somewhere a man with covered face appears and revives the lion statue. It seems a gateway has just opened between two dimensions and now you should investigate the case and bring the peace back to your land before the time runs out. In this walkthrough, you will learn how to play the game, how to solve tricky puzzles, and how to proceed through the game.
Here’s How to Solve Magic City Detective 1 Puzzles
First off, go to location A and take the water and the task diary. Open the email, print the ticket, then go to location B. Select everything, take the printer ink cartridge and the dossier, then collect the mask token.
Select the duffel bag and take the magnifying glass, then open the duffel bag and take the papers and the pins. Go to location D and use the papers and pins.
Play the puzzle and take the key card. Go to location C, use the key card, and take the purse, gloves, and syringe.
Go back to location B, use the figurine, and take the ink. Combine the syringe and ink with the empty ink cartridge to create the ink cartridge. Return to location A and use the ink cartridge.
Investigation
Talk at F, then go to G and take the puppet and the camera. Go to E and use the purse to get the batteries and the map. Put the batteries into the camera, then return to F and talk again.
Go to I and take the ring box. Use the water bottle to get the handle. Go to J, use the gloves, play the puzzle, and take the love lock. Go to H, take the wrench and the chopsticks, then use the love lock and the handle on the broken chain. Solve the easy puzzle, then solve the hard puzzle.
The Sleep Trap
Go to M, then go to L and take the bag detail and the plate of food. Use the bag detail, play the puzzle, and take the soporific medicine.
Combine the soporific medicine with the plate of food to make the soporific dish. Use the soporific dish in the puzzle and take the Ymir snapshot. Use the snapshot and take Ymir’s bag.
Mask and Ring
Select everything and take the note, button, insulating tape, and fan. Go to F and use the button, then use the wrench and take the puppet.
Go to E and use the puppet in the puzzle, then take the klaxon. Go to G, use the klaxon, and take the magic detective badge.
Use the chopsticks to get the needle, then place the needle into the ring box to get the diamond ring. Go to K, use the diamond ring, and take the beautiful mask. Talk at N and use the beautiful mask.
Storage and Amulets
Go to O, use the fan, and take the lightbulb and the note. Go to R and take the shell game cup. Use the insulating tape and the lightbulb, play the puzzle, and take the knocker.
Go to Q, take the pendant, and attach the knocker. Stay at Q, use the detective ID, and take the store room key. Go to S, then go to T, and use the store room key.
Go to Y, use the shell game cup to get the opener, and use the pendant to get the moon amulet. Go to Z, use the suction cup keychain, and take the notebook and moon amulet.
Go to X and take the moon amulet. Go to V, take the brush, then use the moon amulet and collect the cork and the ledger.
Repair Work
Talk at S, play the puzzle, and take the cufflink. Solve the matching puzzle. Go to Q, use the cufflink to get the cufflink part, then use the part and take the note and glue. Go to O, use the glue, and play the puzzle. Solve both logic puzzles and take the solvent and magnet.
Workshop
Go to Z, use the solvent and brush, and take the scissors and caliper. Go to W, use the scissors, play the puzzle, and take the clew. Go to X, use the clew, enter 364, and take the needle. Use the opener and take the feather.
Go to U, use the notebook and feather, and get the company address. Go to P and use the company address.
Mechanical Trail
Go to B and take the flags lasso and paperweight. Use the cork and get the pump. Go to D, use the magnet, and take the deflated life vest. Go to A, use the pump and vest, and get the clamp and dental mirror. Go to C and use the dental mirror and needle.
Continue through the puzzle and return to G to take the spring. Use the caliper and take the chisel. Go to E, use the flag lasso, then use the chisel and paperweight and take the brush. Go to I.
Fire and Music
Go to N, use the spring, and take the firecracker and oar. Go to L, use the oar, and take the burning candle. Go to M, use the firecracker and candle, play the puzzle, and take the book amulet.
Go to J, use the book amulet, and take the perfume, elven spellbook, and letter opener. Go to G, use the opener, and take the Venice figure and square Allen key.
Go to F, use the Allen key, take the gear, use the clothespin, and take the book page. Place the page into the spellbook and take the sheet music. Go to K and place the sheet music. Solve both music puzzles.
Alchemy
Take the bottle of solvent, go to O, use the perfume, and take the figure and spice scoop. Go to P, take the scroll tube, then use the solvent and brush to get the figure and aquarium hose.
Go to J, use both figures, play the puzzle, and take the magic wand. Go to F, use the wand, and take the small bottle, gear, and dirty rag. Go to H, use the hose and bottle, and get the gasoline bottle. Solve both switch puzzles.
Disguise and Finale
Fuel the trimmer, collect the potion recipe, brew the drink, and recover the love medallion and magnet chain. Retrieve the mask part and leaf emblem, then construct the disguise with the wig and ears.
Repair the floor, open the locked room, and restore the robot vacuum. Clear debris, reveal the figurine, and unlock the journal.
Continue solving each puzzle chain, follow the GPS, answer the gate questions, build the bow, unlock the horseshoe seal, and proceed through the rhythm and symbol locks.
Repair the metronome, open the chamber, retrieve the anchor, reveal the flag seals, and finish the final mechanism.
Congratulations! You have completed the first game of Magic City Detective. We will bring other guides of the series soon. If you have any question, do let us know in comment section.
