You would be pleased to know that we’ve covered all 12 available chapters of the Artifact Seekers video game available for mobile platforms. Having that, you can now easily overcome challenging puzzles following my detailed guide and learn how to play mini-games. Each chapter includes a variety of tasks to complete, a series of hidden objects to find, and much more.
I have tried my best to include what you need and cover all available possibilities to solve puzzles; however, you will also need to use your puzzle-solving skills and detective skills to take on all riddles. If you get stuck anywhere, use this walkthrough guide to get out of the problem.
Artifact Seekers – Santa’s Manor Walkthrough Guide – Episode 11
This walkthrough helps tackle challenging puzzles. If you would love to be a detective, I suggest you go on an epic adventure in Artifact Seekers and solve tricky puzzles on your own instead of relying on any guide. However, if you are trapped anywhere, then you should check out the puzzle guides to learn how to get out.
- First off, talk to the character and take the gingerbread 1/3. Next, take gingerbread 2/3 and pick up bell 1/3. Then, take numbers 1/5 and collect the wooden piece 1/2.
- After that, take the shovel and dig up the gingerbread 3/3. Use the shovel again and enter the house. Go inside and talk to Santa.
- Next, use all three gingerbread to start the puzzle. Follow the arrow hints and rearrange the bulbs until they all light up. After solving it, take 1/3 of the book.
- Then take the wrench and use it to get the horn. Pick up bell 2/3 and take the snowboard. Use the wrench again and collect the knife and screwdriver. Use the screwdriver and take bell 3/3.
- After that, use the knife and take the gas can along with the stapler. Use all three bells to start the puzzle. Create one unbroken chain from the left arrow to the right using the number of symbols shown at the top.
Collect the Hammer and Fishing Rod
Once done, take the hammer and the fishing rod. Use the hammer and take the chainsaw. Click the chainsaw, use the gas can, and activate it.
Next, use the knife and take sun 1/2. Use the chainsaw to clear the path. Use the fishing rod to get the magnet, then use the snowboard. Use the knife again to get the firework. Use the horn and take the gnome. Use the shovel, take the chess piece, and use the firework. Use the magnet and take the buttons.
After that, use the gnome to unlock the puzzle. Move the elf and rotate the maze with the arrows to reach the candy, avoiding spiked tiles. Take book 2/3 once finished.
Then take the toy gun and use it to get activation buttons 1/3 and the valve. Use the valve, then the stapler. Take the carrot to collect the key and the wooden piece 2/2.
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Next, use the key, then use the buttons. Use both wooden pieces to start the puzzle. Connect matching shapes with chains of the same color.
After solving it, take the key and book 3/3. Use the key, take numbers 2/5, and collect the continent. Use all three books and take activation buttons 2/3.
Then, use the continent and take the snowflake. Use the snowflake and remember the cities. Place the buttons on the map according to the signpost hints to solve the puzzle.
Take the bird and use it. Take the figurine to get the key and matches. Use the key, take activation buttons 3/3, and collect numbers 3/5.
Find 3 Activation Buttons
- After that, use all three activation buttons. Solve the puzzle by lighting up all numbers with the correct number of dots. Talk to the girl and get the rubber glove.
- Use the rubber glove and remember the temperature hint. Use the matches and set the correct temperature based on the earlier clue.
- Next, take the horseshoe and the straps. Use the straps and then the hammer to start the climbing puzzle. Step only on stable stones to reach the top. Take numbers 4/5. Solve the queen puzzle by placing them so none share a line. Then use the matches and go into the cave.
- Solve the bird puzzle by turning them toward the nest and taking the flywheel. Use the horseshoe and take sun 2/2. Use both suns to unlock the next puzzle.
- Rotate the board to roll the ball into the hollow and take the flashlight. Use the flashlight and then the fishing rod.
Crytal Drop
After that, take the crystal drop and the bucket of sand. Use the sand, talk to Krampus, and get the creepy key. Use the creepy key and take the door latch and numbers 5/5. Use the crystal drop and rearrange the tokens correctly to finish the puzzle.
Next, take the rope and the lever and use the knife. Take patterns 1/5 and use the door latch. Use the wrench, then take the notes and use the flywheel. Take the pliers. Collect dove 1/3 and dove 2/3. Use the lever and take the handle.
Then, use the matches and light the torches in the correct order shown by Roman numerals on the red flag. Take Dove 3/3 and use the notes.
Use the rope to get the pickaxe. Use the pickaxe and then use all three doves to take the hacksaw. Use the pickaxe again to get the frozen item.
Make use of 5 Members
Next, use all five numbers and take the key. Use the key and play the melody according to the hint. Take the diagram and solve the token placement puzzle shown in the hint. Take the key and use it to open the animal lock by matching tracks.
After that, use the handle. Take patterns 2/5 and use the frozen item. Load the firewood, use the matches, and take patterns 3/5. Use the pliers to take patterns 4/5, then use the hacksaw. Talk to the character to get patterns 5/5 and use all five patterns.
Solve the final pattern puzzle by placing tokens with numbers facing upright and take the door knocker. Use the door knocker to access the maze. Find the exit by going right, left, straight, then left. Solve the symbol number puzzle using the thermometer hints around the maze.
Finally, start collecting presents. Find presents 1 to 3 and use the shovel to dig them up. Collect presents 4 and 5, then 6 and 7, followed by present 8.
Take presents 9 and 10, use the hammer, and collect presents 11 and 12. Take presents 13 and 14. Enter the correct numbers using the visible hints to collect present 15/15.
At last, take the bag of presents, use it, and get the star.
