Good News! Adventure Escape Mysteries is back with another episode, “Rendezvous.” Lace up your shoes because a new, thrilling journey awaits you, fully loaded with puzzles to solve. Mine and most of the others’ favorite detective Kate is back with Melissa on a case in France, where they are tied up to reveal the truth behind the scenes while unmasking mysterious secrets as the plot starts with Kate helping her friend Melissa unpack a parcel as it arrives from the side of Kate’s sister. Both decided to open, but they need your help to find essentials.
So, you should hone your detective skills and prove you are the best detective by solving problems. When playing the game, pay attention to shining stars and keep collecting them as they help you buy a clue whenever you get stuck in the game. However, you can purchase stars, but would you need to spend money when developers are offering them to you for free with a little effort? The newly introduced adventure comes with seven chapters to play, and you require keys to unlock each chapter. If you run out of keys, don’t worry, a few will be added to your inventory after a few hours.
Adventure Escape Mysteries – Rendezvous Walkthrough

Chapter 1 Walkthrough
- First, you must grab the red glass and blacklight. Find a key under the pillow to unlock a drawer with a note. The note clues the word “KEY” to open the toolbox. Take the box cutter and Phillips head screwdriver from inside.
- Use the box cutter to open the box. Examine the Eiffel Tower inside and use the box cutter to remove stickers and screws revealing numbers (54, 27).
- You can use the blacklight on the marked leg to reveal patterns. Use the screwdriver to open a combination lock. Match numbers and patterns to get the code: 9967.
- Enter 9967 to open and find a pixelated message. Use the red glass to reveal an address in Paris.
- Kate tries calling her sister but gets no answer. They decide to fly to Paris.
- Now, collect two name placards and search behind the desk for more items (name placard, computer chip, handwheel, blank ID card).
- You have to insert chips into the printer and connect circuits by rotating chips.
- Allie is resident #5. Need her birthday to print ID card.
- Call Murphy for Allie’s birthday (March 24). Use the handwheel to turn off water. Collect the last name placard and arrange all four placards on the wall.
- Enter resident number 5, birth date 24/3, and create Allie’s ID card.
- Scan the card at the elevator and go up.
- Collect purple flower, green flower, orange flower, stylus, pampas grass, and find a hidden button.
- Use pampas grass to press the button and get a gold key. Place the three flowers on the painting to reveal a map puzzle.
- Rearrange and flip pieces to complete the map. Get the diamond key.
- Insert gold and diamond keys into two keyholes in the secret panel near the window.
- Match camera footage numbers to areas on the map:
- Mailroom: 8
- Front Doors: 2
- Gym: 3
- Courtyard: 7
- Pool: 5
- Lobby: 9
- Enter code 275398 (from camera footage order) using the stylus.
- Allie is unconscious and then disappears.
Congratulations! You have completed the first chapter. Now, let’s complete the second chapter.
Chapter 2 Walkthrough

- Allie is engaged to Mark and sends Kate to the cafe. Meet Lynn, whose boyfriend Luc disappeared and had info on Mark. Find the strongest WiFi signal (in the gallery) to turn off the cafe WiFi.
- Grab a sculpture piece, then check phone signal behind the poem.
- Get another sculpture piece from the closet. Interact with four artworks and a puzzle behind the poem.
- The cube has three colored sides: Blue=6, Green=2, Pink=4.
- Set numbers 2, 4, and 6 and listen to the audio messages.
- Connect the dots according to the audio messages (6, 2, 4) and enter the pattern into the lock.
- Take the dead remote and USB.
- Borrow scissors by fixing the TV. Charge the remote using the laptop’s cable.
- Use remote to turn on TV. Take scissors when the woman leaves.
- Cut router cables to turn off Wi-Fi. The woman leaves; cafe announces gallery closed. Hide and grab a sculpture piece from the floor.
- Get paint and press green button to reveal locked door with a color/size circle code.
- Place all four sculpture pieces to form circular holes with numbers.
- Unlock door with code 72694 and pick up drum key, electrical tape, and empty cup.
- Take small key and USB and use empty cup on espresso machine to fill it.
- Use small key to get paint and art supplies. Fix router with electrical tape to restore WiFi.
- Place espresso on chair to get another USB and paint.
- Paint the clipboard squares by mixing colors according to dots. Submit once done.
- Take USB from the printer.
- Insert all four USBs and solve the number matching puzzles.
- Mark uses AI for his art. Melissa finds an ID of a red-headed woman, possibly related to Kate’s earlier sighting.
Chapter 3 Walkthrough
- Talk to Allie, then search the apartment. Find knob, candlestick, vase, painting, and embroidery behind the couch.
- Open cabinet under clock to get another knob. Place candlestick next to clock to reveal a hidden pattern. Check it, then go to the terrace.
- Grab cheese knife, knob, and painting.
- Examine couch embroidery and flower patterns. Identify flowers with matching patterns and note which petals are black.
- Press lights matching the black petals on four flowers to open door to bedroom.
- Use knife to remove knob from drawer; fill vase with water from sink.
- Pour water into fireplace to put out fire, revealing the Knobs Puzzle. Place and rotate all four knobs so each points to the number of knobs shown.
- Note says “From east to west” with arrows, referring to paintings above the bed.
- On the terrace, note landmarks and arrange the four paintings above the bed from east to west according to the note.
- New note says “The clock is the key. Turn the time to 3:08.”
- Set clock to 3:08. Kate falls through trapdoor into a cell.
- Talk to Murphy. Lift pillow to get board. Use knife to cut mattress and get glass pieces. Inspect door lock.
- Place glass pieces on grid so symbols follow color/shape rules. Rotate pieces by removing then tapping. Solve to unlock door.
- Pick up number board and overlay it on digital lock to find starting points.
- Follow arrows on digital lock squares to spell “GRAY.” Receive invitation to party.
- Grab baguette to reach key, unlock door, and return to living room with Melissa.
Ready for more? Click here to start Chapter 4.