Welcome to the complete walkthrough for Hidden Memories. Another masterpiece of Dark Dome was released for Mobile Devices along with a stunning plot, challenging puzzles, and tough objects to discover. This time, the plot follows Lucian who left in an unknown location with no memory.
There is only one way to escape which is to reconstruct the event to figure out how you reached here and what happened last night. Dangers is lurking every corner, and you must pay attention to them to find puzzles and reach the conclusion. Hidden Memories also has a secret ending available in premium version.
Hidden Memories Walkthrough
This guide will walk you through each puzzle step-by-step in an easy-to-follow format. Wherever a puzzle solution is required, visuals in the game will help, but we’ll describe the logic too.
Starting Room
- Open the drawer and take the phone.
- Grab a slice of pizza.
- Look at the pizza box, you’ll find a password written on it. Memorize it.
- Enter the code on the phone.
- Open the cabinet and take the notebook from the top drawer.
- On the phone, open the Delivery App and tap on the pizza.
- Check the pizza price and enter it into the notebook: 5294.
- Open the bottom drawer and collect the key.
- Use the key to unlock the double doors.
- The notebook shows a toggle switch pattern. Set the switches accordingly.
- Take the net from inside.
The Pizza Puzzle
- Use the pizza as bait.
- Use the net to retrieve a key.
- Use the key to unlock the next area.
- Take the photo from the jacket pocket.
Bar Area
- Go to the Bar.
- Solve the wire puzzle by connecting ends of the same color.
- Take the footballer figurine.
- Use the figurine in the matching socket.
- Examine the painting on the wall, note the footballer positions.
- Arrange your footballers to match the painting.
- Use the flags to find coordinates. Enter each set and note the resulting shapes.
- These shapes form the code for the suitcase lock.
- Take the chisel and the electrical plug.
Paint and Puzzle Box
- Talk to the character to receive a brush.
- Open the lid and use the brush to paint a ball, revealing an eye.
- Use the chisel to get a red stone.
- Insert the eye in the socket, then use the red stone.
- A chest appears. Enter the symbols from the painting.
- Plug in the electrical plug and screw in the light bulb.
- The clown shows animals using hand gestures. Find these animals in the book and enter the associated symbols on the red dresser.
Lemon, Knife and X-Ray
- Take the lemon from the drawer and give it to the character.
- You’ll receive a knife, use it.
- Talk to the character again and take the X-ray.
- Plug a fork into the socket, then press the toggle.
- Take the red magic cloth and use it to reveal a red key.
- Use the red key to unlock the next cabinet.
- Take the drawing and pliers.
- Arrange the balls as shown in the drawing to get the purple key.
Dining Area
- Use the purple key.
- Take a note from the menu.
- Use the drawing to arrange jumpers.
- Use the pliers to grab a toy.
- Give the toy to the character.
- On the bottom of the glass, you’ll find symbols, enter them on the blue box.
- Take the gear and the glass.
- Use the gear, then look behind the curtain for symbols.
- Set the clock hands accordingly.
- Take the bird and use it to get a diagram.
- Use the diagram to match symbols in the puzzle.
Garden
- Go to the Garden.
- Pick up the note under the mushrooms and arrange frogs accordingly.
- Collect the pencil and a valve.
- Take the yellow key from the bench, and use it to open a box.
- Use the valve and press it.
- Take cheese and enter symbols from the fountain.
- Get the gray key and some seeds.
- Use the seeds, then check the bird’s leg for a code, enter it on the cabinet.
Mouse Puzzle
- Take the whistle and white flower.
- Use the cheese, then the gray key.
- Blow the whistle.
- Use the pencil to shade the circles based on where mice peek out of the log.
- Get the white key.
- Use the white key and take the chalk.
- Use the chalk on the board.
- From the stump, collect the note with story options: Mountains → Moon → Bridge → Lighthouse.
- Take the blue key.
Tree Puzzle and Cement Mixer
- Use the blue key.
- Collect the yellow flower, seed, bag of sand, and a can.
- Fill the can with water.
- Plant the seed, water it.
- Symbols grow on the tree, enter them on the chest.
- Take the wheel, red flower, and a bag of cement.
- Combine cement, sand, and water in the concrete mixer and start it.
- Use the wheel on the object to unlock the next puzzle.
- Take the trowel and insert the scarecrow stick.
- Find a vase under the painting inside the house, insert all three flowers.
Final Clues & Safe
- Take the phone.
- Symbols appear in the mirror, enter them on the safe.
- Assemble the puzzle inside.
- Take the jewelry, record, and key.
- Use the key to unlock the next box.
- Insert the record and music player part.
- Play the tune, enter the notes as a code.
Robot & Lab
- Take the robot and wind it up.
- Use the red key it gives you.
- Take the photo and head to the Laboratory.
- Find the note with cats.
Cat Puzzle and Chemicals
- For each cat:
- 1st cat: Count full flasks = 4
- 2nd cat: Lit candles = 7
- 3rd cat: Plants with leaves = 3
- 4th cat: Clock time = 5
→ Enter Code: Top – 47, Bottom – 35
- Take the can and video camera.
- Grab the caterpillar and use it.
- Take the chameleon.
- Place the chameleon near bottles with matching book symbols, note its colors.
- These color-symbol combos form the code for the red box.
- Take the key, note, and radio knob.
- Use the key to unlock another box.
- Take the fly strips and wire cutters.
- Use the fly strips and enter code from the flies: 7425.
- Collect the lens, card, and egg.
- Use the video camera and attach the lens.
Laboratory Continued
- Go to the switch and turn off the light.
- Tap on the camera to reveal symbols.
- Enter these symbols on the chest.
- Take the flash drive and tweezers.
- Use the flash drive in the computer.
- Enter the code from the card: 532009.
- Open the folder with pictures and click Print.
- Take the index finger from the printer.
- Use the wire cutters to expose the wires.
- Connect the wires and press the toggle to activate.
- Use the card, then the index finger.
Tropical Table Scene
- Take the opener and the umbrella.
- Use the opener on the can, then use the opened can.
- Use the tweezers to get the crab.
- Use the crab to open the coconut.
- Use the opened coconut.
- Use the umbrella to retrieve a cocktail.
- Drink the cocktail.
- Take the toy chicken.
- Use the egg, then place the toy chicken on it.
- Insert the radio knob.
- Tune the radio frequencies to:
- 892
- 663
- 117
- Add these to get the code: 1438.
- Enter 1438 on the suitcase lock.
Chest, Lockers and Batteries
- Use the note to enter symbols on the chest.
- Take the lever and the skull.
- Use the drawing from the suitcase to press locker buttons in the correct order.
- Take the battery.
- Insert and press the lever.
- Click the paper airplane to get a note.
- Use the battery in the device.
- Enter four symbol solutions in order.
- Use the resulting symbols on the cabinet lock.
- Open the book and take the photo.
Mansion Puzzle
- Go to the Mansion location.
- Open the locker by rotating handles to these numbers:
- Eye: 5
- Fingers: 4
- Teeth: 7
- Ears: 3
- Take the firework, note, and crystal 1/3.
- Collect the red key and use it.
- Press the fingers in the correct sequence.
- Take the blue key, tape, and screwdriver part.
- Use the blue key to unlock a box.
- Enter the symbols seen in the mirror.
- Take the matches and the oil.
- Apply tape to the firework, use it, then light it.
- A phone number appears: 4692209. Dial it.
- Arrange the symbols that appear afterward.
- Take the glue and the screwdriver handle from behind the curtain.
- Combine screwdriver handle with the part to make a full screwdriver.
- Apply the glue, then use the screwdriver.
Hand Puzzle
- Take the hand and insert it.
- Arrange the hands correctly.
- Take crystal 2/3 and the note.
- Press the eyes in the given order.
- Enter code on the green box: 3524.
- Take the blade and the ball.
- Use the blade to cut and retrieve markers.
- Use the markers to complete the drawing and get crystal 3/3.
Final Crystals and Dragon Puzzle
- Use all three crystals.
- Match the colors and symbols, then enter the code on the chest.
- Take the dragon figurine and firewood.
- Use the dragon figurine, then arrange all figurines.
- Take the glove and use it to pick up the black rose.
- Take the bucket.
Perfume Crafting
- Add firewood, then light it with matches.
- Use the bucket to collect water.
- Pour in the oil.
- Place the black rose into the mix.
- Use the perfume bottle (found on the table in front of the crystals).
- Collect the perfume with black rose.
- Give the perfume to the character.
Ticket and Final Symbols
- Take the ticket.
- Use the ball, then insert the ticket.
- Remember the symbols shown.
- Arrange the symbols correctly.
- Take the bat wing and adhesive plaster.
- Combine them: use the plaster on the bat wing.
- Take the crown.
Final Arrangement and Ending
- Look at the symbols in the notebook.
- Arrange items in this sequence:
Skull, Jewelry, Crown, and Glass. - Exit the house.
Secret Ending
Two years later, Lucian has fully embraced his dark side, he’s now a vampire and enjoys it. Mina, who once saved him, is now betrayed. Instead of freedom, she’s behind bars.
Lucian breaks the deal and insists he needs her. Mina must now find a way to escape before she becomes his next victim…
Final Puzzle
- Enter the code on the chest: 3572.
- Take the figurine and the note.
- Use the figurine and arrange them correctly.
- Take the bottle and use it.
- Arrange the bottles in the correct sequence.
- Take the key and the note.
- Arrange the dots as shown to get code: 4519.
- Enter the code on the lock.
Final Lab Puzzle
- Take the access card and bone.
- Get note part 1/3 from the sneaker.
- Use the key to find note part 2/3.
- Use the access card to enter a room and find note part 3/3 and a grater.
- Combine the three notes.
- Take the pipette and note.
- Adjust the knobs according to the diagram.
Sleeping Potion and Escape
- Take the salt shaker, jug of water, and cobweb.
- Use the grater on the bone to get bone powder.
- Pour the water, add bone powder, cobweb, and salt.
- Use the pipette to collect the sleeping potion.
- Use the sleeping pipette.
- Take the stick (on the round blue table).
- Use the stick to retrieve the final key.
- Use the key.
Congratulations! You’ve completed Hidden Memories.