Lost Lands is a long-running series with 10 installments to play; each has different plot and beautiful scenes. There are several challenging puzzles available to solve and each may put you in a new character to proceed through the plot and complete tasks to reveal secrets.
Only the starting task is a tutorial added by developers to help you learn how to play the game and after that, you may rely on solely on your detective skills. So, experience a well-written storyline and complete puzzle to become the master and reach the end.
Lost Lands 1 Walkthrough – Dark Overlord
Take the trowel and knife. Use the knife to cut the rope and open the hatch, then collect the fishing rod. Place the rod in the holder to receive the first wooden disc, then move forward.
Pick up the second wooden disc and use the trowel on the dirt to get the third. Remove the wood, insert all three discs into the slots, and solve the rotating puzzle to restore the drawing.
Cross the bridge and follow the story cutscene. Select Jimmy, then take the dried twig and dagger. Use the twig on the birds to get an owl, then proceed forward.
Use the owl to obtain the door knocker, collect a disc piece, and go back. Attach the knocker to the door, use it, and enter the tree.
Speak with Uri to receive a map, then collect oil, a butterfly net, and a red disc fragment under the rug. Read the recipe and take a weight, open the curtain to start a puzzle, and receive a head once it’s completed.
Exit the tree and place the head on the door, select each head twice, and enter. Take another weight, go back twice, place all three weights on the scale, and cross the bridge.
Select Timmy, collect the pondweed, and move forward to select him again. Speak to Uri, take the bark, and use the dagger to get the flower root. Catch fireflies with the butterfly net, use the dagger on the lily to collect it, and solve the box puzzle to continue.
Rearrange figurines until each stands by the correct image, then collect a red disc and head to the forest. Place the fireflies into the lantern, zoom into the debris, and solve the puzzle to earn a claw hammer.
Move to the swamp, use the hammer on the bolts to get an oar, then use it on the cage to free and collect an empty bottle. Pick up a page with a constellation, use the dagger and bottle to get tree sap, and cut mushrooms before returning to Uri’s cottage.
At the table, combine pondweed, bark, flower root, and mushrooms in the bowl. Crush them with the pestle, place the lily in the holder, add the mixture and tree sap, and obtain the enchanted lily.
Go to the swamp, place the enchanted lily on the pad, and speak to the lake spirit. Take the arrow with rope, attach it to the crossbow, load it, and shoot the gangplank to board the ship.
Collect the red octagon, brush, and oil the winch. Use the dagger to cut the rope, open the door, and retrieve the mechanism part before moving forward.
Open the book, add the constellation page, and solve the puzzle to obtain the final red disc. Return outside the tree, insert all red discs in the door slots, solve the color puzzle, and go through the passage.
Read the note about the caves, take the stick, use it on the rock for the first clue, and use the brush on moss outside the ship for another. Inside the captain’s cabin, reveal the final clue and collect the purple octagon. Attach the mechanism part to the lock, solve the arrow puzzle, and open the shell to find the pearl.
Give the pearl to the lake spirit, proceed forward, collect stool legs and a long plank, then solve a cart puzzle to get a crystal. Place the plank over the gap, go upstairs, talk to Uri, send the owl to get a sapphire, collect a teddy bear, emerald, tongs, and breadcrumbs.
Use breadcrumbs and the net in the water to catch a fish, feed it to the pelican, and receive a key. Unlock the cottage door and enter. Inside, take another stool leg, use tongs to get a gold octagon, cut the pillow for a mosaic piece, and set the clock to match the clue to obtain a fish figurine. Solve the box puzzle to get a bird figurine.
Assemble the stool using both legs, place it to reach a picture and stick. Use the stick on the hook to make a boat hook, then return to Uri’s cottage. Attach the mosaic piece, complete the image, and solve the next puzzle to receive a crystal.
In the captain’s cabin, hang the picture and find repetitions to earn a deer figurine. Outside the tree, insert both crystals and pull the lever to open the library. Collect a coin, use the dagger on the map for a fish figurine, then head to the top of the tree.
Place the bird, fish, and deer figurines on the pedestals, solve the image puzzle, and take the gate key. Use it at the gates and move forward.
Open the lid to collect statue pieces, light a torch, and descend underground. Use the boat hook on the sack, collect a lever and tar. Coat the torch with tar, light it, and solve the puzzle to get dynamite.
Use tools to gather items like a spade, handle, pickaxe, cog, and coins across the underground sections, blowing open passages and revealing sapphires and emeralds as you go. Place coins and statues according to journal clues, uncover keys, solve multiple mosaic puzzles, and continue restoring mechanisms.
Collect the pearls, octagons, crystals, sapphires, and emeralds until you restore the lift, revealing deeper caverns and caves. Follow Uri’s directions, collect the bas-relief pieces, mosaic pieces, and symbols scattered throughout, solving rotation and swap puzzles along the way.
Help the mountain spirit by preparing the life potion — gather ingredients like mandrake root, aconite, nightshade berries, and lunar tears, then combine them following the alchemist’s recipe.
Return to the lake, give the life potion to the mountain spirit to receive the living stone. Back in the laboratory, use the living stone, dragon’s blood, copper powder, and snake scales to craft the Antiphilosopher’s Powder, a substance powerful enough to destroy the golden statue and free Jimmy.
Bring the powder to the demon statue to complete your mission, ending the journey through the Lost Lands and breaking the spell that bound your son.
