Apex Legends: Best Conduit and Fuse Builds After Split 2
Apex Legends' Marked Midseason patch reworked Conduit and Fuse from the ground up. Here's how to build both Legends and adapt your loadout for Split 2.
Split 2 of Apex Legends' Marked season went live on September 15, and the Marked Midseason patch that unlocked it (published September 14) rewrote two Legends from the ground up. If you have been sitting on Conduit or Fuse because their kits felt clunky, this is the patch that fixes that. Here is what actually changed, how to build both Legends around the new upgrades, and which of the buffed weapons to carry alongside them.
01What Changed in Apex Legends' Marked Midseason Patch
Respawn's patch notes for Marked Midseason focus almost entirely on combat pacing. The stated goal was fixing "healing scarcer than intended" loot economy and giving five Legends — Conduit, Fuse, Catalyst, Bloodhound, and to a lesser extent everyone who fights Axle or Seer — a real skill ceiling instead of a single button to hold. Loot bins now reset with more healing, ammo, survival-slot items, and amps on average, and the patch specifically calls out that empty bins were "significantly reduced" through updated spawn logic. On top of that, Respawn shipped a new anti-cheat layer across PC, PlayStation, Xbox, and Nintendo Switch 2 aimed at unauthorized controller hardware and software, which the notes say went through months of validation before this release.
None of that changes how you play day to day as much as the Legend reworks do, so the rest of this guide is a practical build breakdown for the two Legends that moved the most.
02Conduit Rework: Best Level 2 Upgrade and Loadout
Conduit's Tactical is easier to use on reaction now: the shield bar gets a preview visual showing exactly how much Temp Shield an ally is about to receive, so you can time a push around teammates who are already topped up instead of guessing. The bigger change is her Ultimate. It deploys faster, you can toggle jammer orientation before throwing it, the HUD clearly marks jammed zones, and the jammers themselves spawn higher and slightly closer together — which means less time spent hunting for a jammer that landed behind geometry.

The upgrade choice at Level 2 is where your build diverges. Concurrency lets you refire the Ultimate with no cooldown within 10 seconds and pulls the jammer formation tighter, which is the pick if you are running Conduit as an aggressive entry Legend who wants to lock a fight into a small area fast. Jammed Up instead gives jammers a 25% larger radius along with a HUD-jamming effect on top of the shield disruption, which favors a slower, area-denial playstyle where you are holding a building or zone edge rather than diving in. For ranked play where you are trying to force a third-party fight into your favor, Concurrency's faster reset is the stronger pick; for pubs where you are more likely to be defending a looted area, Jammed Up buys you more time.
Pair Conduit with an SMG or shotgun for the close-range window her jammers create, since the whole kit is built around forcing enemies into a tight, disoriented space rather than poking from range.
03Fuse: Best Upgrades After the Kit Overhaul
Fuse got the deepest rework in this patch. Knuckle Jumping — previously an upgrade you had to pick — is now part of his base kit, and his Passive grants 25% Explosive Damage Resistance by default along with highlighting nearby ordnance within 30 meters. His Tactical can now be aimed down sights while active, and the jump power was tuned down slightly to account for it being always-on. The Ultimate's firing arcs were adjusted so Knuckle Cluster canisters land "more quickly and responsively," with a shortened explosion timer that punishes players who used to walk casually out of the blast zone.
Because the old upgrade tree got folded into his base kit, the new Level 3 choice is between Big Bang, which enlarges the Knuckle Cluster's blast radius for area denial and zone-clearing, and Sticky Bomb, a Tactical variant that attaches to enemies with a reduced cooldown for a guaranteed close-range punish. If you are the one initiating fights and want to blow open a building or clear a Bloodhound Ultimate cloak, Big Bang is the safer pick. If you are getting caught on your back foot and need something that lands even on a moving target, Sticky Bomb is more reliable than trying to land a normal Knuckle Cluster arc.
With explosive resistance baked in now, Fuse can afford to fight in his own blast radius more than before — lean into that when you are clearing a POI, since you no longer have to fully retreat before throwing ordnance into a room you are about to push.
04Catalyst and Bloodhound Also Got Stronger
Catalyst's Tactical now automatically reinforces or rebuilds any door it collides with and deals direct damage to enemies caught in it, and her Ultimate fires noticeably faster. Respawn also removed her immunity to other Catalysts' abilities, so mirror matches no longer let both walls stack for free. The new Level 3 upgrade, Ferro-Frenzy, increases spike count while reducing individual spike size — a trade that rewards spamming the ability rather than placing single, large walls.
Bloodhound picked up a smaller but useful buff: the Tactical scan lasts a full second longer with faster snapshot frequency and a quicker fade, and the Ultimate's cloak is less visible while inside the dome. Ring damage no longer strips the cloak either, which matters a lot in late-game closing circles where Bloodhound previously had to choose between staying cloaked and taking chip damage from the ring.
05Axle and Seer: What Changed on the Nerf Side
Two Legends got tuned down to make room for the buffs above. Axle's Tactical launch speed dropped from 750 to 700, and his Ultimate lost a third of its health (200 to 150), had its cooldown extended from 90 to 120 seconds, and its stun window cut from 1.5 seconds to just 0.25 seconds. If you were relying on the stun to lock down a fight, that window is now closer to a knockback than a real stun, so plan your follow-up damage accordingly.
Seer lost the turn-slow effect on his Tactical entirely — Respawn's notes are blunt about why, saying the slow was a persistent source of player frustration even though the ability "is still strong without it." If you main Seer, expect his Tactical to function more as an information tool than a hard lockdown from this patch onward.
06Best Weapons to Pair With the New Builds
Three weapons got direct buffs alongside the Legend changes, and all three fit the more aggressive playstyles these reworks encourage. The Triple Take's rate of fire increased while aiming down sights and its magazine grew from 8 to 9 rounds, making it a stronger mid-range follow-up after a Conduit jammer push. The Bocek Compound Bow's arrow stockpile jumped from 40 to 60, and energized explosive arrows now come in batches of 10 instead of 7, which suits a Fuse build since you can afford to spend arrows more freely without running dry mid-fight. The Charge Rifle's maximum falloff damage rose from 99 to 110 past 200 meters, and its selectfire damage penalty dropped from 40% to 25%, making it a viable long-range option even when you are not tapping it in single-fire mode.

How to Adapt Your Loadout for Split 2
- 1Open the loadout screen before drop and confirm you're set to the Legend and Level 2/3 upgrade you want — the old menu positions moved slightly after the rework.1 min
- 2Take Concurrency for a faster no-cooldown refire if you're pushing fights, or Jammed Up for a wider, longer-lasting jammer radius if you're holding a position.1 min
- 3Take Big Bang for a larger Knuckle Cluster blast when you're initiating, or Sticky Bomb for a guaranteed close-range punish when you're on the back foot.1 min
- 4Grab a Triple Take, Bocek Compound Bow, or Charge Rifle where possible — all three got direct damage or capacity buffs this patch and pair well with the new aggressive kits.2 min
- 5With bins spawning more healing and survival items on average, commit to contesting a building instead of rotating off early to find heals.2 min
- 6The Weapon Assist tracker now covers every weapon you're carrying, not just pistols and shotguns, so glance at it before every fight.1 min
07Adjusting to the Anti-Cheat and Loot Changes
The loot economy shift is easy to miss if you are focused purely on Legend abilities, but it changes early-game decision-making. With loot bins spawning more healing and survival items on average and fewer bins coming up empty, you can commit to fighting for a contested building earlier instead of rotating away to find heals. The Weapon Assist indicator now tracks every weapon you are carrying instead of just pistols and shotguns, so check it before a fight even if you are not running a starter weapon — it is no longer just a beginner tool.
The new anti-cheat systems run silently in the background and only affect players using unauthorized controller hardware or software, so there is nothing to configure on your end. If you queue into a match that feels unusually clean compared to recent weeks, this patch is very likely why.
08Watch the Official Marked Gameplay Trailer
If you want a visual refresher on the abilities covered above before you queue up, Respawn's own gameplay trailer for the Marked season shows Conduit, Fuse, and the rest of the reworked cast in action.
FAQ
Do Conduit and Fuse's old upgrades still exist?
No. Respawn folded several of the previous upgrade options into each Legend's base kit — for example, Fuse's Knuckle Jumping is now always on — and replaced the freed-up upgrade slots with new picks like Concurrency, Jammed Up, Big Bang, and Sticky Bomb.
When did the Marked Midseason patch go live?
Respawn published the Marked Midseason patch notes on September 14, 2026, and Split 2 of the Marked season went live globally the next day, September 15.
Which weapons got buffed in this patch?
The Triple Take, Bocek Compound Bow, and Charge Rifle all received direct buffs — increased ADS fire rate and magazine size for the Triple Take, a larger arrow stockpile for the Bocek, and higher long-range damage with a smaller selectfire penalty for the Charge Rifle.
Is the new anti-cheat system something I need to set up?
No. It runs automatically across PC, PlayStation, Xbox, and Nintendo Switch 2 to detect unauthorized controller hardware or software, and Respawn says it underwent months of validation before this rollout.
Did any Legends get nerfed in the Marked Midseason patch?
Yes. Axle's Ultimate lost health and had its stun window and cooldown changed, and Seer's Tactical lost its turn-slow effect entirely, shifting his kit toward information-gathering over hard crowd control.
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