Helldivers fight a Terminid swarm in the snow as stratagem strikes explode behind them
Tier List ยท Helldivers 2

Helldivers 2 Stratagem Tier List: Best Picks for Patch 7.0.2

Our Helldivers 2 stratagem tier list for patch 7.0.2 ranks support weapons, orbitals, Eagles, sentries, backpacks and vehicles, with picks for every faction.

Header image: A squad holds position beside a resupply pod while stratagem strikes hit a Terminid swarm. Image: Arrowhead Game Studios / Sony Interactive Entertainment.

This tier list is built for Helldivers 2 version 7.0.2, the Devoid of Liberty hotfix Arrowhead shipped on August 25, 2026. It ranks stratagems for difficulty 7 and up, where heavies arrive in numbers and a wasted cooldown gets people killed. The rankings are opinion: every balance change and number below comes from Arrowhead's official patch notes, but where a pick lands in the table is a judgment call about how well it works for a typical four-player squad.

01What changed for stratagems this patch

The Devoid of Liberty 7.0.0 patch notes kept stratagem balance light, but the changes matter. The Eagle Napalm Airstrike's explosion radius went from 8 to 10 meters with a wider bomb spread. MD-17 Anti-Tank Mines got more demolition strength (30 to 40), and Arrowhead says the goal is to let them break colony walls and bug holes from outside. The biggest quality-of-life change is assisted reload: it now works if either the wielder or the helper carries the ammo backpack. The 7.0.2 hotfix only fixed crashes.

Most of the current meta comes from the Machinery of Oppression 6.3.0 update in June. It raised Orbital Railcannon Strike damage from 7,500 to 10,000 and made Eagle 110mm Rocket Pods heavy armor penetrating. It also buffed the Precision Strike, 380mm, Walking Barrage and 120mm barrages, doubled the health of every sentry and cut exosuit cooldowns from 10 to 8 minutes. Those numbers drive most of the rankings below.

The official Ironclad Democracy Warbond trailer from the HELLDIVERS 2 YouTube channel was uploaded on September 15, 2026. The Warbond launches September 22 and is not part of patch 7.0.2.

02Support weapons tier list

TierPickWhy
SLAS-99 Quasar CannonAnti-tank damage with no backpack and no ammo to manage, so your back slot stays free.
SGR-8 Recoilless RifleTop-end anti-tank burst, and since 7.0.0 a teammate can speed up your reload without carrying your pack.
SAC-8 AutocannonBuffed to 325 damage in 4.1.0 and reloads faster since 6.1.0; handles mediums, fabricators and flyers.
AFAF-14 SpearLock-on missiles for big targets, now with four missiles in the backpack.
AEAT-17 Expendable Anti-TankTwo rockets on a short cooldown and nothing to reload; perfect with a backpack build.
AMG-206 Heavy Machine GunShreds medium targets and hordes when you brace or crouch.
AM-105 StalwartFast handling and deep ammo for Voteless and bug swarms.
AStA-X3 W.A.S.P. LauncherGuided rockets that also clear flyers and targets over cover.
AMLS-4X CommandoFour laser-guided rockets per call-in; great for fabricators and sudden heavy spawns.
ARS-422 RailgunPrecise armor-piercing shots for players who aim for weak points.
A40-K MeltagunThe new Castellan's Creed anti-tank beam; hard-hitting, but you have to get close.
BAPW-1 Anti-Materiel RifleLong-range sniping, helped by 4.1.0's damage and ammo buffs and 5.0.0's scope changes.
BM-1000 Maxigun1,000 rounds since 6.1.0; huge horde damage, but slow to get going.
BFLAM-40 Flamethrower / B/FLAM-80 CrematorFlames now slow and panic small and medium enemies, which makes both excellent against bugs.
BGL-21 Grenade LauncherBack to medium penetration after 6.1.0; strong wave clear and bug-hole closer.
BMG-43 Machine Gun / ARC-3 Arc ThrowerReliable crowd control that falls off against armor-heavy spawns.
BMS-11 Solo Silo / B/MD C4 PackSpecialists: one huge missile, or six sticky charges with demolition force 40.
CLAS-98 Laser Cannon, PLAS-45 Epoch, GL-28 Belt-Fed Grenade Launcher, TX-41 Sterilizer, GL-52 De-EscalatorAll usable and some got buffs, but each one covers a narrower role than the picks above.
CEAT-411 Leveller, EAT-700 Expendable Napalm, MGX-42 Bullet Storm, S-11 Speargun, CQC-20 Breaching Hammer, CQC-9 Defoliation Tool, CQC-1 One True FlagFun niche picks that are easy to overlook on high difficulties; the Flag even draws enemy attention since 6.1.0.
TipSince patch 7.0.0, assisted reload works if either the gunner or the helper carries the weapon's backpack. Pair your Recoilless Rifle or Autocannon user with a teammate and reload them between fights.

03Orbital strikes tier list

TierPickWhy
SOrbital Railcannon Strike10,000 damage on a 180-second cooldown. Arrowhead notes it still won't one-shot the biggest targets, like the Factory Strider or Hive Lord.
SOrbital LaserClears whole objectives by itself, and 7.0.0 fixed it getting stuck on flying enemies.
AOrbital Precision StrikeCosts nothing to unlock, has a short cooldown and now hits for 4,000 plus a 1,500 explosion.
AOrbital Napalm BarrageA wide fire carpet that handles bug breaches and bot drops.
AOrbital Gas StrikeQuick to call in; confuses enemies and (since 6.2.2) slows them by 25%.
BOrbital 120mm HE Barrage / 380mm HE BarrageBoth got bigger shell damage in 6.3.0, but the scatter means they're mostly for bases and breaches.
BOrbital Gatling Barrage / Orbital Airburst StrikeGood against light enemies on reasonable cooldowns, weak against armor.
BOrbital EMS StrikeA crowd stun that sets up your team's heavy damage.
COrbital Walking Barrage / Orbital Smoke StrikeWalking Barrage is hard to aim well; Smoke got a 75-second cooldown but rarely beats a damage pick.

04Eagle strikes tier list

TierPickWhy
SEagle 500kg BombHandles heavy enemies and structures with a short throw-to-impact time.
SEagle AirstrikeSeveral uses per rearm and closes fabricators, bug holes and patrols.
AEagle 110mm Rocket Pods6.3.0 raised it to 300 damage with heavy armor penetration and tightened the rocket spread to help it kill Chargers and Hulks.
AEagle Napalm Airstrike7.0.0's bigger radius and spread-out bombs make it one of the best breach answers in the game.
AEagle Cluster BombCheap horde clearing with multiple uses.
BEagle Strafing RunVery fast, but only good against light targets.
BEagle Gas AirstrikeHanded out as a Galactic War Campaign reward, so not every player has it.
CEagle Smoke StrikeUseful for sneaking and extraction, but it takes up a slot that could deal damage.

05Sentries and emplacements tier list

Every sentry got 100% more health in update 6.3.0 to make up for enemies dealing more durable damage, so turrets survive much longer than they did at the start of the year.

TierPickWhy
SA/AC-8 Autocannon SentryThe best all-purpose turret; kills mediums and hurts heavies from range.
AA/MLS-4X Rocket SentryTakes out armored targets while you reposition.
AA/FLAM-40 Flame Sentry6.2.2 raised its range from 20 to 34 meters and its damage by 50%, on a 100-second cooldown.
AA/M-23 EMS Mortar SentryKeeps crowds stunned so your other damage lands; safe for your team.
AA/G-16 Gatling Sentry / A/LAS-98 Laser SentryFast wave clear; the Laser Sentry got a bigger heat capacity in 6.2.2.
AE/AT-12 Anti-Tank EmplacementA manned anti-tank cannon that can hold a point against heavy waves.
BA/M-12 Mortar Sentry / A/GM-17 Gas Mortar SentryHigh damage and area control, but they can hit teammates who push forward.
BMD-17 Anti-Tank Mines / MD-I4 Incendiary Mines / MD-8 Gas MinesStrong for holding objectives; AT Mines got the 7.0.0 demolition buff.
BFX-12 Shield Generator Relay, E/MG-101 HMG Emplacement, E/GL-21 Grenadier BattlementGreat for defense missions, less useful when you're constantly on the move.
CA/MG-43 Machine Gun Sentry, A/ARC-3 Tesla Tower, MD-6 Anti-Personnel MinefieldShort cooldowns, but they don't do enough on high difficulties.
A Helldiver dives clear as an Automaton Hulk's flamethrower sweeps the ground. Image: Arrowhead Game Studios / Sony Interactive Entertainment.
A Helldiver dives clear as an Automaton Hulk's flamethrower sweeps the ground. Image: Arrowhead Game Studios / Sony Interactive Entertainment.

06Backpacks tier list

TierPickWhy
SSH-32 Shield Generator PackBlocks chip damage from every faction and stacks well with medium armor.
SB-1 Supply PackKeeps stims, grenades and ammo flowing for the whole squad.
ASH-20 Ballistic Shield BackpackHealth went from 600 to 1,000 in 6.2.2, and the cooldown dropped to 240 seconds in 6.0.1; excellent against bots.
ALIFT-860 Hover Pack / LIFT-182 Warp PackMobility that gets you out of bad situations and up onto high ground.
AAX/AR-23 Guard Dog / AX/LAS-5 RoverDrones that shoot on their own and cover your back while you use a support weapon.
BB-100 Portable HellbombA walking objective-deleter, but it takes your whole back slot.
BSH-51 Directional Shield, AX/ARC-3 K-9, AX/FLAM-75 Hot Dog, AX/TX-13 Dog BreathSolid specialist picks that fit particular builds.
CLIFT-850 Jump PackOutclassed by the newer mobility packs.

07Vehicles tier list

TierPickWhy
ATD-220 Bastion MK XVIGot heavy armor in 6.3.0, so small-arms fire and minor explosions don't hurt it; it needs a driver and a gunner to shine.
AEXO-49 Emancipator Exosuit / EXO-45 Patriot ExosuitMain health rose to 1,600 in 6.2.2 and 1,800 in 6.3.0, and the cooldown fell to 8 minutes.
AM-103 Supply FRVA resupply truck that only Census Thunder campaign veterans own for now; Arrowhead says everyone can unlock it with Requisition in October 2026.
BEXO-55 Breakthrough / EXO-51 LumbererExo Experts Warbond suits with a flak cannon and shield, or an anti-tank cannon and flamethrower; strong, but you have to buy the Warbond.
BM-102 Fast Recon Vehicle2,400 health since 6.3.0 and great on open maps, but a bad fit for tight city streets.

The M-104 Incinerator FRV appears in the 7.0.0 fix list, but Arrowhead hasn't announced a way for everyone to unlock it, so it isn't ranked.

Key art for the Ironclad Democracy Warbond, which adds tank-exclusive patterns on September 22. Image: Arrowhead Game Studios / Sony Interactive Entertainment.
Key art for the Ironclad Democracy Warbond, which adds tank-exclusive patterns on September 22. Image: Arrowhead Game Studios / Sony Interactive Entertainment.
“Stratagem bouncing. We've assembled a task force to prototype fixes for this issue and we're hoping to have it solved by the end of the year.”Mikael Eriksson, Game Director, Arrowhead Game Studios (June 2026)

08Best picks per enemy faction

Terminids

Take Eagle Napalm Airstrike or Orbital Napalm Barrage for breaches, a Quasar Cannon or Recoilless Rifle for Chargers and Bile Titans, and a Supply Pack or Guard Dog. Flamethrowers are worth a slot, because flame makes small bugs panic. MD-17 Anti-Tank Mines are now worth testing against bug holes. When a Hive Lord shows up, bring stacked orbital damage, because Arrowhead says even the buffed Railcannon won't one-shot it.

Automatons

Take the Autocannon with a Shield Generator Pack or Ballistic Shield Backpack, plus Orbital Railcannon Strike and Eagle 500kg Bomb. Rocket Pods now handle Hulks and Tanks well. For Vox Engines, 6.3.0 cut their health to 9,000 and limited them to three active at a time, and the Railcannon was buffed partly to deal with them.

Illuminate

Voteless and Fleshmob hordes call for a Stalwart or Heavy Machine Gun, Orbital Gas Strike and a Flame Sentry. Bring a Quasar or Recoilless for Harvesters and piloted constructs like the Veracitor. Inside the Void, the new Crusher regenerates unless you keep damaging it, so pick weapons with steady, sustained damage over single slow shots. A Ballistic Shield still blocks Veracitor melee, but since 7.0.0 it knocks you over and breaks after around 15 direct hits.

Build a squad loadout in six steps

  1. 1Confirm whether your operation is against Terminids, Automatons or the Illuminate before you open the loadout screen.30 sec
  2. 2Make sure at least two squad members bring an anti-tank option such as the Quasar Cannon, Recoilless Rifle or EAT-17.
  3. 3Slot the Orbital Railcannon Strike or Eagle 500kg Bomb for Bile Titans, Hulks, Harvesters and other heavies.
  4. 4Bring Eagle Napalm Airstrike, Orbital Gas Strike or a sentry to handle breaches, bot drops and Voteless waves.
  5. 5Spread Shield Generator, Supply and ammo backpacks across the squad instead of doubling up.
  6. 6Put a backpack-fed weapon next to a teammate so either of you can assist reload under the 7.0.0 rules.

Most useful stratagems unlock early: Arrowhead's level-cap announcement says the gear that matters for your loadout unlocks by around level 25. The September 22 Ironclad Democracy Warbond adds a G-60 Anti-Tank Seeker grenade and a Surplus EAT Allocation booster that gives two free EAT uses per mission. It isn't in the game yet, so neither item is ranked here. You can find the full patch history on the Helldivers 2 Steam page.

FAQ

What is the best stratagem in Helldivers 2 right now?

In our opinion, the Orbital Railcannon Strike and Eagle 500kg Bomb are the safest red stratagems on patch 7.0.2, and the Quasar Cannon, Recoilless Rifle and Autocannon lead the support weapons. The Railcannon's damage went up to 10,000 in update 6.3.0. The best pick still depends on your faction and squad.

What is the current Helldivers 2 patch version?

The latest official patch is Devoid of Liberty 7.0.2, released on August 25, 2026. It fixed crashes on top of the Devoid of Liberty 7.0.0 update from August 12. The Ironclad Democracy Warbond arrives on September 22, 2026.

Did the Eagle Napalm Airstrike get buffed in Helldivers 2?

Yes. Patch 7.0.0 increased its explosion radius from 8 to 10 meters and spread out the bomb pattern to cover a larger area. Arrowhead said the goal was to make it more effective than other napalm stratagems.

Can the Orbital Railcannon Strike one-shot a Factory Strider?

No. Arrowhead's 6.3.0 notes say the Railcannon's damage increase from 7,500 to 10,000 makes it better against targets like Vox Engines. It still won't one-shot the largest enemies, such as the Factory Strider and Hive Lord.

When can everyone unlock the Supply FRV?

Arrowhead says the M-103 Supply FRV becomes permanently available in October 2026, and you'll unlock it with Requisition slips. For now, only players who earned it during the Census Thunder campaign can use it.

Official resources

Kai Lindqvist
Written byKai Lindqvist

Kai edits the video tutorials and tier lists. Rankings are built from hands-on play on the current version and the developer's own balance notes, and every list states the patch it was made for so you know when it is out of date.

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