GRAVHOUNDS key art showing a pack of armored Gravhounds facing an alien swarm
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GRAVHOUNDS Launch Trailer: Everything Confirmed for Early Access

GRAVHOUNDS' Early Access launch trailer confirms five playable Gravhounds, co-op base defense, and the alien swarm waiting across Xbox, PC and Game Pass.

Header image: Key art for GRAVHOUNDS, which entered Early Access on Steam and Xbox Game Preview on November 2, 2026. Image: Octopus Panic.

Octopus Panic's co-op action builder GRAVHOUNDS left its demo phase behind on November 2, 2026, landing in Early Access on Steam and in Game Preview on Xbox Series X|S and Xbox PC, with day-one access on Xbox Game Pass. The studio marked the moment with an official Early Access Launch Trailer on its own YouTube channel, cutting together the game's pitch in under two minutes: bio-engineered dogs, physics-driven base defense, and an alien swarm that only gets angrier the longer you stay. Steam tags the game Action, Indie, Strategy and Early Access all at once, which tracks — the build asks you to fight, build, and manage risk in roughly equal measure. Here's everything the trailer and Octopus Panic's own launch materials confirm about what's actually in the build right now.

GRAVHOUNDS - Early Access Launch Trailer, posted to Octopus Panic's YouTube channel November 2, 2026.

01What the Launch Trailer Confirms

The trailer leans on the same pitch Octopus Panic has used since GRAVHOUNDS was first revealed on Xbox Wire in August: drop a pack of Gravhounds onto a hostile planet, build a base to survive the swarm, and extract with as much salvage as your nerve can carry. Official screenshots released alongside the trailer back that up directly — one, labelled "ChaoticBattle" in Octopus Panic's own press kit, shows a full four-player crew mid-fight with turrets, fabricators, and generators all under fire at once, which lines up with the trailer's own focus on just how fast a calm base can turn into a last stand.

A four-player Gravhounds crew defends a base mid-swarm in official GRAVHOUNDS launch screenshots. Image: Octopus Panic.
A four-player Gravhounds crew defends a base mid-swarm in official GRAVHOUNDS launch screenshots. Image: Octopus Panic.

It's a short trailer by design. Octopus Panic isn't trying to explain every system in two minutes — it's selling the tone: loyal, expendable dogs doing dangerous work for a company that clearly does not have their best interests at heart.

02Picking Your Gravhound

The Early Access build ships with five playable Gravhounds, each built around a different role in the pack. Octopus Panic's own tagline for the roster — "Loyal. Obedient. Expendable." — is a joke, but the design underneath it isn't: every Gravhound is a bio-engineered canine worker with a distinct kit, and the studio's pitch is that no single one can solo the swarm. You're meant to combine strengths, whether that's hanging back on defense, hauling salvage, or pushing out alone to scout the next extraction site.

That's also why GRAVHOUNDS supports solo play on top of its headline four-player co-op. Octopus Panic's description frames it as "intense alone, chaotic with a crew" — soloing means managing every role on the roster yourself, while a full pack can specialize and lean on each other when the swarm overwhelms a single position. The "TeamBattle" screenshot from the launch materials is the clearest look at that specialization in practice, with multiple Gravhounds covering different angles of the same firefight at once.

03Grav Beam, Fetch and Base Defense

The core verb in GRAVHOUNDS is the Grav Beam, the tool the trailer keeps coming back to. It lets you grab and fling objects — ammo, resources, even teammates — across the map, which is as much a traversal tool as a weapon when the swarm closes in. Octopus Panic's own description for the feature carries a dry warning: "Transporting volatile materials with the Grav Beam may result in unforeseen loss of Gravhounds."

Base defense runs on the same physics engine. You deploy turrets, generators, and fabricators to keep the operation running, then extend pipelines across the terrain to power them, move resources, and keep an escape route open. None of it is scripted — the trailer's chaos comes from structures and enemies reacting to the same gravity rules you're exploiting with the Grav Beam.

TipGRAVHOUNDS is cheaper to try than buy: it's included on Xbox Game Pass from day one, so Game Pass subscribers should launch it there before paying the $19.99 / £15.99 / €19.99 Steam or Xbox price, which carries a 25% discount through the Early Access launch window.

04The Swarm Across 25 Planets

Octopus Panic's launch materials put real numbers behind the "hostile planets" framing: the Early Access build spans seven solar systems and 25 planets, backed by 21 defensive systems and 60 unlockable mods, 12 of which are tagged as higher-impact "Showstopper" mods. The trailer's "Leaper-Encounter" screenshot — an alien mid-air, closing fast on an exposed Gravhound — is the clearest preview of why that defensive toolkit exists. The pitch, confirmed directly in the game's own Steam description, is that risk scales with reward: staying longer on a planet means the swarm escalates, but so does the salvage waiting for a clean extraction.

A Leaper closes in on an exposed Gravhound in official Early Access screenshots. Image: Octopus Panic.
A Leaper closes in on an exposed Gravhound in official Early Access screenshots. Image: Octopus Panic.

05Platforms, Price and Game Pass

GRAVHOUNDS is cross-platform between PC and Xbox at launch. It's live now in Early Access on Steam, in Game Preview on Xbox Series X|S and Xbox PC, and included on Xbox Game Pass from day one. Buying outright costs $19.99 / £15.99 / €19.99, discounted 25% for the Early Access launch window. Game Pass subscribers get the identical build at no extra cost, which makes it the easier way to try the five-Gravhound roster before committing to a purchase. Xbox listing it under Game Preview rather than a standard release is the same signal as Steam's Early Access tag: Octopus Panic is treating both storefronts as live development builds, not a finished product with a demo attached.

06What Early Access Means Going Forward

Octopus Panic has been explicit that November 2 is a starting point, not a finish line. Co-founder Josh Holmes framed it that way in the studio's own launch announcement:

“Reaching Early Access is a huge milestone for our team, but we see it as the beginning of the next chapter.”Josh Holmes, Co-Founder, Octopus Panic

That lines up with how Octopus Panic has run GRAVHOUNDS' pre-launch so far — the official site has tracked a public demo and community playtests since well before Early Access, with past updates arriving on the back of direct player feedback. Expect the same pattern now that the game is live: Early Access numbers like 25 planets and 60 mods are a floor, not a ceiling, for a studio that's already said it's building GRAVHOUNDS alongside the people playing it.

FAQ

Is GRAVHOUNDS finished, or is this Early Access?

It's Early Access on Steam and Game Preview on Xbox, both live since November 2, 2026. Octopus Panic co-founder Josh Holmes called it "the beginning of the next chapter," not a finished release.

What platforms is GRAVHOUNDS on?

PC via Steam and Xbox Series X|S / Xbox PC via Game Preview, with day-one access on Xbox Game Pass.

How many Gravhounds, planets and mods does the Early Access build have?

Five playable Gravhounds across seven solar systems and 25 planets, with 21 defensive systems and 60 unlockable mods, 12 of them tagged as Showstopper mods.

Can I play GRAVHOUNDS solo?

Yes. It supports 1-4 players — Octopus Panic describes it as "intense alone, chaotic with a crew" — though a full pack lets you specialize roles instead of covering every job yourself.

Official resources

Kai Lindqvist
Written byKai Lindqvist

Kai edits the video tutorials and tier lists. Rankings are built from hands-on play on the current version and the developer's own balance notes, and every list states the patch it was made for so you know when it is out of date.

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