Dead by Daylight 10.2.2b Patch: Executioner and Chucky Changes
Dead by Daylight's 10.2.2b Backend Patch retunes The Executioner's chain attack and Chucky's Scamper timing, days before his content leaves stores.
Behaviour Interactive pushed a small but pointed balance update to Dead by Daylight on November 9, and it says a lot about where the studio is taking its newest tool for fixing Killers on the fly. The 10.2.2b Backend Patch retunes two licensed Killers, The Executioner and The Good Guy, without shipping a single new asset or requiring a client download. It is the kind of update that used to take a full content patch to deliver, and it lands in the same week Behaviour confirmed Chucky's in-game content is about to get harder to buy.
01What Changed in the 10.2.2b Backend Patch
According to Behaviour's own Steam Community post, the patch adjusts two numbers. The Executioner, the Silent Hill Killer better known as Pyramid Head, sees the delay between each segment of his signature Punishment of the Damned attack increased to 0.015 seconds, up from 0.001 seconds. The Good Guy, the Chucky Killer added in Chapter 30, has his time to Scamper under pallets during Slice and Dice reduced to 0.8 seconds, down from 1 second. Behaviour says the update needs no download, only a game restart, and both changes build on a broader balance patch the studio shipped at the end of October using the same system.

02How Backend Tunables Work
Both changes went out through Backend Tunables, a system Behaviour introduced specifically so it would not have to hold every small balance fix hostage to a full patch cycle. The studio describes it as a way to adjust many Killers' power values and basekit numbers directly, skipping the wait for a client-side release. It currently does not reach perks or add-ons, though Behaviour has said that support for both is planned. For a live-service game that has historically patched balance in large, infrequent sweeps, a same-week correction like this one is a meaningful shift in how fast players can expect tuning to arrive.
03Why The Executioner Needed Another Look
Punishment of the Damned is Pyramid Head's forward-moving attack trail, usable while he is in his Rites of Judgement state, and it can strike through obstacles that would normally block a swing. Behaviour's end-of-October Backend Tunables patch had already cut the delay between its segments to 0.001 seconds to make the attack feel more consistent. In its own patch notes, the studio says that change went too far, particularly in combination with the Iridescent Seal of Metatron add-on, and that the interaction between a basekit tweak and a specific add-on is "a great example" of why add-on support for Backend Tunables is still on the roadmap. The new 0.015-second delay is meant to walk the power back without undoing the original fix.

04The Good Guy's Scamper Gets Consistent, Not Nerfed
The Good Guy's change reads less like a power correction and more like a bug fix delivered through the balance system. Chucky's Slice and Dice ability lets him scamper away from obstacles, and players had pointed out that the version used when scampering under a pallet did not match the duration used when scampering over a vault. Behaviour's patch note frames the 0.8-second adjustment as bringing the two interactions in line with each other, rather than as a standalone buff or nerf to the Killer's overall strength.
05A Balance Pass With a Deadline
The timing is notable because Chucky is not getting a long-term tuning runway in the in-game store. Behaviour confirmed on its official X account on November 9, the same day as the backend patch, that Chucky's content is leaving the in-game and first-party stores on November 24, and encouraged players to unlock him and his cosmetics at a reduced price before that date. The studio has said previously that licensed Killers who leave the store keep receiving bug fixes and balance passes even while unavailable for purchase, which fits with The Good Guy still getting tuning attention this week.
Your best friend till the end. The Chucky content will be leaving the in-game and first-party stores on November 24th. Unlock Chucky and his associated Cosmetics now at a reduced price to continue using the content after that date. Learn more ๐ https://t.co/xeDTY87lxu https://t.co/sHGl1khhmx
— Dead by Daylight (@DeadbyDaylight) on X
06What to Watch Next
Behaviour has not announced another Backend Tunables pass yet, but the cadence so far suggests the studio is treating it as an ongoing dial rather than a one-time fix. If The Executioner's new delay turns out to swing too far the other way, expect another adjustment through the same system rather than a wait for the next full patch. Worth tracking in parallel: whether Backend Tunables support ever extends to perks and add-ons, which Behaviour has flagged as the next logical step after today's Killer-only scope.
FAQ
What is the Dead by Daylight 10.2.2b Backend Patch?
It's a November 9, 2026 balance update from Behaviour Interactive that adjusts The Executioner's Punishment of the Damned attack and The Good Guy's Scamper timing under pallets, delivered through the Backend Tunables system with no download required.
Do I need to download anything for this patch?
No. Behaviour says the Backend Tunables changes apply automatically; you only need to restart Dead by Daylight for them to take effect.
Is The Executioner's Punishment of the Damned being nerfed?
It's being walked back from an overtuned October change. The delay between attack segments rises from 0.001 seconds to 0.015 seconds after Behaviour said the shorter delay was too efficient, especially with the Iridescent Seal of Metatron add-on.
Is Chucky leaving Dead by Daylight?
Not permanently. Behaviour confirmed Chucky's content leaves the in-game and first-party stores on November 24, 2026, though the studio says licensed Killers who leave the store still receive bug fixes and balance updates.
Does Backend Tunables affect perks and add-ons?
Not yet. Behaviour says the system currently covers Killer powers and basekit values only, with perk and add-on support planned for a future update.


