No Man's Sky Forsaken Update 7.10: Everything New Explained
No Man's Sky's FORSAKEN update (7.10) adds haunting traders, new corvette modules, seamless warping, and a full iOS launch, plus day-one 7.11 fixes.
Hello Games shipped update 7.10, FORSAKEN, for No Man's Sky on October 28. It is a Halloween-themed content drop built around a new deep-space trading faction, a buildable corvette, and a handful of quality-of-life changes, and it arrives alongside the single biggest platform expansion the game has had in years: a full release on iOS. A day-one stability patch, 7.11, followed on October 29 to fix two crashes players hit immediately after the update went live.
01What FORSAKEN adds
The headline feature is the Forsaken Trader, a new NPC you can summon at space outposts. These traders buy "haunting mementos" — biological samples pulled from deep-space hulk wrecks, infested outposts, derelict freighters, and planetary digsites — and sell gear you can't get anywhere else, including biomechanical corvette hull pieces and the Larva Cannon, a living Multi-Tool weapon priced in preserved grubs rather than units.
Collecting those mementos is deliberately risky: staying too long at a harvest site attracts hostile "boundary horrors," which turns a routine salvage run into a short fight-or-flight decision. It's a small loop, but it gives the update's horror theme an actual mechanical hook instead of just a seasonal skin.
02Forsaken Traders and corvette modules
Everything the traders sell feeds into the update's other big system: player-built corvettes. FORSAKEN adds four new cockpit lines — Vantage-Class, Hornet-Class, Viper-Class, and Mantis-Class, each with multiple structural variants — plus Legion-Class interior modules for habitation spaces. Reaching the new content means actually assembling a ship around these parts rather than just unlocking a cosmetic.
Two rewards are tied specifically to memento-hunting rather than trading: the Larva Tank Helmet, an exosuit appearance override, and the Mind Harvester player title, both earned by harvesting enough mementos rather than bought outright.

03Seamless warping, Space Courier Contracts, and HUD options
Away from the Halloween theming, 7.10 changes how you move between systems. Seamless warping lets you target a nearby star and fly to it directly from space without opening the Galaxy Map, and if your current mission is in that system, it gets marked automatically. A new radial weapon selector lets you cycle Multi-Tool modes from a wheel instead of a menu, and a Minimal HUD option strips back the compass, hazard bars, and non-essential markers for players who want a cleaner screen on long expeditions — a setting worth checking if you'd rather compare it against your current HUD setup than relearn navigation blind.
Space Courier Contracts are a new mission type offered at outposts: deep-space package deliveries that require a corvette and a Gravitino Coil to take on, giving corvette owners a reason to keep flying between stations instead of parking the ship once it's built.
Hello Games also added uploadable space bases, so off-planet constructions can now be shared to the server for other players to visit, and expanded the Catalogue to pin deep-space materials and track new exterior station decorations.

04No Man's Sky arrives on iOS
The update's other headline is platform reach: No Man's Sky launched on iOS on October 28, the same day as FORSAKEN, with a touch-first interface and an engine tuned for battery life and thermal output on phones and tablets. It needs an A12 Bionic chip or newer and a recent iOS version, runs under 4GB on disk, and was free to try at launch through the App Store.
Hello Games has been clear that the port isn't a stripped-down spin-off. Managing director Sean Murray wrote in the game's own iOS announcement:
“This is not No Man's Sky Lite. It is the full universe to explore, complete with over forty major updates”Sean Murray, Managing Director, Hello Games
In the same post, Hello Games confirmed Planetary Settlements are supported on iPhone 15 Pro and newer, while multiplayer is not available on iOS at launch — a limitation worth knowing before you plan a cross-platform base run with friends on console or PC.
05Patch 7.11: day-one fixes
7.11 landed on October 29, a day after FORSAKEN, and is a small stability patch rather than a content update. It fixes a crash that could occur when using the teleporter in the Anomaly and a separate crash tied to warping to another system — both exactly the kind of bug you'd expect to surface once millions of players start using FORSAKEN's new warp flow and traveling back and forth from the Anomaly to buy from traders. Hello Games says the fix is live on Steam now and coming to other platforms "as soon as possible," so console and iOS players should expect it shortly rather than immediately.
06What this means if you're already playing
If you've got an existing save, nothing about FORSAKEN gates your old progress — the traders, mementos, and corvette parts are additive systems layered onto outposts and deep-space locations you already know. The practical first step is building or acquiring a corvette, since nearly every new reward in this update routes through it one way or another.
FAQ
When did the FORSAKEN update release?
Update 7.10 went live on October 28, 2026, the same day No Man's Sky launched on iOS.
What is a Forsaken Trader?
A new NPC you can summon at space outposts who buys haunting mementos and sells new corvette modules and the Larva Cannon Multi-Tool.
Do I need a corvette to use the new content?
Yes — Space Courier Contracts and most of the new cockpit and interior modules are built around owning or assembling a corvette.
Is No Man's Sky on iOS the full game?
Hello Games says it is not a stripped-down version; it includes the full universe and over forty major updates, though multiplayer isn't supported on iOS at launch.
What does patch 7.11 fix?
It fixes two crashes — one tied to using the Anomaly's teleporter and one tied to warping to another system — and is live on Steam now, with other platforms to follow.

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